前端转游戏开发 |
前端 打地鼠小游戏开发 |
游戏前端开发技能 |
代码片段 1
<!DOCTYPE html>
<html>
<head>
<meta charset=”utf-8″ />
<meta name=”author” content=”” />
<meta name=”keywords” content=”” />
<meta name=”description” content=”” />
<title>滚吧</title>
<style type=”text/css”>
html,
body {
height: 100%;
}
section {
height: 100%;
perspective: 900px;
-webkit-perspective: 900px;
-moz-perspective: 900px;
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
-moz-backface-visibility: hidden;
}
.box {
position: absolute;
left: 0;
top: 0;
right: 0;
bottom: 0;
width: 100px;
height: 100px;
margin: auto;
transform-style: preserve-3d;
-webkit-transform-style: preserve-3d;
-moz-transform-style: preserve-3d;
}
.box > div {
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
text-align: center;
line-height: 100px;
transform-style: preserve-3d;
-webkit-transform-style: preserve-3d;
-moz-transform-style: preserve-3d;
}
.box > div:nth-child(1) {
background-color: #ccc;
transform: translate3d(0, 0, -50px);
-webkit-transform: translate3d(0, 0, -50px);
-moz-transform: translate3d(0, 0, -50px);
}
.box > div:nth-child(2) {
background-color: #f00;
top: -50%;
transform: rotateX(90deg);
-webkit-transform: rotateX(90deg);
-moz-transform: rotateX(90deg);
}
.box > div:nth-child(3) {
background-color: #0f0;
left: 50%;
transform: rotateY(90deg);
-webkit-transform: rotateY(90deg);
-moz-transform: rotateY(90deg);
}
.box > div:nth-child(4) {
background-color: #00f;
top: 50%;
transform: rotateX(-90deg);
-webkit-transform: rotateX(-90deg);
-moz-transform: rotateX(-90deg);
}
.box > div:nth-child(5) {
background-color: #ff0;
left: -50%;
transform: rotateY(-90deg);
-webkit-transform: rotateY(-90deg);
-moz-transform: rotateY(-90deg);
}
.box > div:nth-child(6) {
background-color: #0ff;
transform: translate3d(0, 0, 50px);
-webkit-transform: translate3d(0, 0, 50px);
-moz-transform: translate3d(0, 0, 50px);
}
</style>
</head>
<body>
<section>
<div class=”box”>
<div>1</div>
<div>2</div>
<div>3</div>
<div>4</div>
<div>5</div>
<div>6</div>
</div>
</section>
<script>
//<![CDATA[
var run =
window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame,
box = document.querySelector(‘.box’),
rx = 0,
ry = 0,
px = 0,
py = 0,
tmr = 0
document.addEventListener(
‘mousemove’,
function(e) {
var ex = e.clientX,
ey = e.clientY,
rect = box.getBoundingClientRect(),
bx = rect.left + rect.width * 0.5,
by = rect.top + rect.height * 0.5
px = ex == bx ? 0 : ex > bx ? -1 : 1
py = ey == by ? 0 : ey > by ? -1 : 1
},
false,
)
;(function() {
rx = (rx + px) % 360
ry = (ry + py) % 360
box.style.mozTransform = box.style.webkitTransform = box.style.transform =
‘rotateX(‘ + rx + ‘deg) rotateY(‘ + ry + ‘deg)’
run(arguments.callee)
})()
//]]>
</script>
</body>
</html>
游戏编程开发是前端还是后端 |
游戏开发属于前端 |
前端游戏开发的背景 |
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