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前后端分离前端如何开发 |
html 代码
<!DOCTYPE html>
<html lang=”en”>
<head>
<meta charset=”UTF-8″ />
<meta http-equiv=”X-UA-Compatible” content=”IE=edge” />
<title>刮刮乐</title>
<meta name=”viewport” content=”initial-scale=1, maximum-scale=1″ />
<meta name=”apple-mobile-web-app-capable” content=”yes” />
<meta name=”apple-mobile-web-app-status-bar-style” content=”black” />
</head>
<style type=”text/css”>
* {
margin: 0;
padding: 0;
}
body {
overflow: hidden;
}
canvas {
background: url(http://img3.iqilu.com/data/attachment/forum/201308/22/085546j0ririiunwsiiwbe.jpg)
no-repeat center/100% 100%;
}
</style>
<body>
<canvas id=”canvas”></canvas>
</body>
<script type=”text/javascript”>
;(function(win, el) {
var canvas = document.querySelector(el),
ctx = canvas.getContext(‘2d’)
canvas.width = win.innerWidth
canvas.height = win.innerHeight
ctx.fillStyle = ‘#CCC’
ctx.fillRect(0, 0, canvas.width, canvas.height) //绘制灰色蒙版
ctx.globalCompositeOperation = ‘destination-out’ //原有图形中与新图形不重叠的部分会被保留
ctx.lineWidth = 60
ctx.lineCap = ’round’
ctx.lineJoin = ’round’
var isUp = true
canvas.addEventListener(‘mousedown’, function(e) {
isUp = false
ctx.moveTo(e.pageX, e.pageY)
})
canvas.addEventListener(‘mousemove’, function(e) {
//模拟刮卡行为
if (isUp) return
ctx.fillStyle = ‘yellow’
ctx.lineTo(e.pageX, e.pageY)
ctx.stroke()
})
canvas.addEventListener(‘mouseup’, function(e) {
isUp = true
})
canvas.addEventListener(‘mouseout’, function(e) {
isUp = true
})
})(window, ‘#canvas’)
</script>
</html>
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